Are Games on Portable Devices Harmful? — 30.08.2026
Essay type: Opinion (agree / disagree — to what extent)Band 5.5-6.5Stance: Mostly agreeTarget ≈ 280 wordsModel essay: Band 6.5
Student's Edition
Ngô Đức Thảo
MTESOL · Academic Director
Task 2 Topic
The availability of entertainment such as playing electronic games on portable devices will be harmful to individuals in the society they live in. To what extent do you agree or disagree?
1Task analysis
Item
Detail
Essay type
Opinion (agree / disagree — to what extent)
Main topic
Whether easy access to games on phones and tablets harms individuals and society
Keywords
availability · electronic games · portable devices · harmful · individuals · society
Task focus
Judge whether easy access to games on phones and tablets is harmful to individuals and society
Required position
Say clearly how far you agree or disagree and keep the same position in every paragraph
Plain-English meaning
Because people can play games on their phones anywhere, will this hurt people and the society they live in?
Hidden trap
The key word is availability — games are always in people's pockets. Discuss both the individual (health, study) and society (relationships, productivity)
Chosen stance
Mostly agree. Moderate gaming is harmless, but constant access encourages overuse that damages health, productivity and real-life relationships
Main-idea plan
BP1 → constant availability leads to overuse, harming health, sleep and productivity · BP2 → it reduces face-to-face interaction and weakens families and communities
2Idea generation
Body 1 — Effects on health, sleep and productivity
Overuse harms sleep, posture and eyesight ✓ strongest
Distraction reduces productivity at school and work
In-game purchases cause debt dự phòng
Body 2 — Social isolation and weaker communities
Less face-to-face interaction in families ✓ strongest
Young people become socially isolated
Distraction in public places (e.g. crossing roads) dự phòng
✓ strongest = ý dùng trong bài mẫu · dự phòng = ý thay thế, không có trong bài mẫu.
3Skeleton
Introduction
General statement: Games available everywhere
Paraphrased task: Rewrite: easy access damages individuals, society
Body 2: Less face-to-face contact → isolation, weaker communities
Conclusion: Restate the opinion → summarise both reasons → final thought
4Plan & write your paragraphs
How to use: Read the main idea, tap the cue words to add them to the box, then write
your own sentence. Your essay is built automatically at the bottom and saved in this browser.
Introduction(45–60 words)
0 words
Goal: Topic → rewrite the statement → give your opinion.
General statement
Main idea: Games available everywhere
Starter: The rapid spread of … ·
Tap a cue word to insert it at the cursor.
Paraphrased task
Main idea: Rewrite: easy access damages individuals, society
Starter: Some people believe that … ·
Tap a cue word to insert it at the cursor.
Thesis
Main idea: Mostly agree, moderation harmless
Starter: I mostly agree with … ·
Tap a cue word to insert it at the cursor.
Body Paragraph 1 — Effects on health, sleep and productivity(90–110 words)
0 words
Goal: Reason 1: explain it and give an example.
Topic sentence
Main idea: Overuse harms health, productivity
Starter: The main reason I … ·
Tap a cue word to insert it at the cursor.
Explanation 1
Main idea: Played in every spare moment
Starter: Unlike traditional games, which … ·
Tap a cue word to insert it at the cursor.
Example
Main idea: Late-night gaming
Starter: For example, some teenagers … ·
Tap a cue word to insert it at the cursor.
Explanation 2
Main idea: Lower productivity at work
Starter: Office workers may also … ·
Tap a cue word to insert it at the cursor.
Link
Main idea: Well-being and performance
Starter: Therefore, easy access to … ·
Tap a cue word to insert it at the cursor.
Body Paragraph 2 — Social isolation and weaker communities(90–110 words)
0 words
Goal: Reason 2: explain it and give an example.
Topic sentence
Main idea: Weakens relationships
Starter: In addition, excessive mobile … ·
Tap a cue word to insert it at the cursor.
Explanation 1
Main idea: Fewer real conversations
Starter: When people spend their … ·
Tap a cue word to insert it at the cursor.
Example
Main idea: Café scene
Starter: For instance, it is … ·
Tap a cue word to insert it at the cursor.
Explanation 2
Main idea: Loneliness, weaker community
Starter: Over time, this habit … ·
Tap a cue word to insert it at the cursor.
Link
Main idea: Less connected society
Starter: As a result, society … ·
Tap a cue word to insert it at the cursor.
Conclusion(35–50 words)
0 words
Goal: Repeat your opinion, sum up both reasons, final thought. No new ideas!
Restated thesis
Main idea: Mostly agree
Starter: In conclusion, I mostly … ·
Tap a cue word to insert it at the cursor.
Summary
Main idea: Overuse + less interaction
Starter: It encourages overuse that … ·
Tap a cue word to insert it at the cursor.
Final thought
Main idea: Play in moderation
Starter: People should therefore learn … ·
Tap a cue word to insert it at the cursor.
📝 My essay
✓ saved
5Language bank (Band 5.5-6.5)
Mỗi đoạn có bảng collocation riêng. ✓ = có trong bài mẫu · + = cụm mở rộng để học viên tự dùng. 5.5 = nền tảng · 6.5 = nâng band.
Introduction
Collocation
Form
Vietnamese
Band
Bài mẫu
the rapid spread of
noun phrase
sự lan rộng nhanh chóng của
6.5
✓
electronic games
adj + noun
trò chơi điện tử
5.5
✓
at any time
prep phrase
bất cứ lúc nào
5.5
✓
mobile entertainment
adj + noun
giải trí trên di động
6.5
✓
society as a whole
noun phrase
toàn xã hội
6.5
✓
in moderation
prep phrase
một cách điều độ
5.5
✓
Body Paragraph 1 — Effects on health, sleep and productivity
Collocation
Form
Vietnamese
Band
Bài mẫu
the constant availability
noun phrase
sự sẵn có liên tục
6.5
✓
leads to overuse
verb phrase
dẫn đến lạm dụng
6.5
✓
every spare moment
noun phrase
mọi lúc rảnh rỗi
5.5
✓
lose track of time
verb phrase
quên mất thời gian
6.5
✓
late into the night
prep phrase
đến khuya
5.5
✓
difficult to concentrate
adv + adj
khó tập trung
5.5
✓
working hours
noun + noun
giờ làm việc
5.5
✓
lowers their productivity
verb + noun
giảm năng suất
6.5
✓
personal well-being
adj + noun
sức khoẻ tinh thần cá nhân
6.5
✓
Body Paragraph 2 — Social isolation and weaker communities
Collocation
Form
Vietnamese
Band
Bài mẫu
excessive mobile gaming
noun phrase
chơi game trên điện thoại quá mức
6.5
✓
weaken relationships
verb + noun
làm suy yếu các mối quan hệ
6.5
✓
social interaction
adj + noun
tương tác xã hội
5.5
✓
looking at screens
verb phrase
nhìn màn hình
5.5
✓
real conversations
adj + noun
những cuộc trò chuyện thực sự
5.5
✓
absorbed in a different game
passive phrase
mải mê một trò chơi khác
6.5
✓
a weaker sense of community
noun phrase
ý thức cộng đồng yếu hơn
6.5
✓
less connected and less caring
adv + adj
ít gắn kết và ít quan tâm hơn
5.5
✓
Conclusion
Collocation
Form
Vietnamese
Band
Bài mẫu
In conclusion
linker
tóm lại
5.5
✓
portable devices
adj + noun
thiết bị di động
5.5
✓
affects health and productivity
verb phrase
ảnh hưởng sức khoẻ và năng suất
6.5
✓
face-to-face interaction
adj + noun
tương tác trực tiếp
6.5
✓
play in moderation
verb phrase
chơi điều độ
5.5
✓
Useful structures
Although + clause, + main clause (concession)
Noun, which + verb …, + main verb (non-defining relative clause)
If + present, + will / can + verb (conditional for results)
This means that + clause (explaining a consequence)
… be + past participle (passive voice for processes and policies)
6Self-check before you submit
7🔒 Model Essay (Band 6.5)
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